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Мултимедиен материал



Тип

За да направите картина, се нуждаете от определена степен на композиция и цветни умения. Създаването на анимационен филм също изисква основа в изкуството, а производството на видео и аудио изисква професионални знания и умения.

Видове мултимедийни материали

Общо казано, в зависимост от различните файлови формати на материалите, съхранени на диска, материалите могат да се разделят на тип текст, звук, изображение, анимация, видео и т.н.

Multimediamateriallibrarycanmanagestreamingmedia,FLASHanimation,documents,picturesandothermultimediaformatfiles,amongwhichstreamingmediaincludesavi,wav,mpeg,rmandothersounds,Imagefiles,teacherscansubmitvariousmultimediamaterialstotheserverthroughIE,andfillinthetypes,attributesandbriefdescriptionsofthematerialssubmitted.Thesecontentswillplayanimportantroleinfuturematerialsearches.Afterthematerialsaresubmitted,theywillbereviewedbytheadministrator,andthematerialsthathavepassedthereviewwillbepublishedtothemultimediamateriallibraryforeveryonetoretrieveanddownload.Theusercansearchforthematerial'skeywords,nameandmaterialprofileinfulltexttosearchfortherequiredmaterial.

Текст

Текстът означава букви, цифри и символи. В сравнение с други медии, текстът е най-лесен за боравене, заема най-малко място за съхранение и е най-удобен за компютърно въвеждане и съхранение. ,принципи,проблемни изрази,заглавия,менюта,бутони,навигация и т.н.са реално отделими от текстова информация .Това е важен медиен елемент за точно и ефективно разпространение на учебна информация. Текстът е често използван медиен елемент.

Файлов формат и функции:

.TXT:TXTтекстът е обикновен текстов файл и е неформатиран,това няма подходящ шрифт,размер,информация за форматиране като цвят и местоположение.„Бележникът“ на системата на Windows е инструмент за редактиране и съхранение, който поддържа TXTтекст.Всички софтуерни програми за редактиране на текстове и инструменти за интегриране на мултимедия могат директно да извикват файлове с текстов формат TXT. свръхсилен,

.DOC:DOC е файлов формат, използван от софтуер за обработка на думи.

.WPS:WPS е форматът на китайски софтуер за обработка на текст, който съдържа уникална информация за прекъсване на реда и настройка на типа. Те се наричат ​​форматиран текст и могат да се редактират само в определен WPS софтуер за редактиране.

.RTF: Опишете съдържанието в обикновен текст, който може да запазва различни формати на информация и може да бъде създаден в писмен вид, Word и т.н. Известен също като RichTextFormat(RichTextFormat, обикновено наричан RTF) е междуплатформен формат на документи, разработен от MicrosoftCorporation.Mostwordprocessing софтуерът може да чете и запазва RTF документи.

Graphics

Thegraphicsinthecomputeraredigitalandvectorgraphics.Vectorgraphicsaredescribedbyasetofinstructions.Theseinstructionsdescribeallthestraightlines,Theposition,dimension,sizeandshapeofcircles,arcs,rectangles,curves,etc.Whendisplaying,specialsoftwareisrequiredtoreadtheseinstructionsandconvertthemintotheshapeandcolordisplayedonthescreen.ThevectordiagramisgeneratedusingacomputerdrawingprogramcalledDraw.Vectorgraphicsaremainlyusedforlineardrawings,artisticcharacters,engineeringdrawings,etc.

Файлов формат и функции:

.WMF Windows метафайлов формат.

.JPGЧесто използван файлов формат на изображението.

Форматът на картините се използва в PNG flash.

.Форматът, често използван в GIF уебстраници.

.EMFWindowsenhanced метафайлов формат.

.TIFi е често използван метафайлов формат в печатарската индустрия.

.PSDphotoshop промени своя метафайл.

.CDRCorelDRAW, произведени и генерирани.CDR файлове.

.EPSfileformatproducedby.EPSillustrator.

Image

Theimagementionedherereferstoabitmap,whichiscomposedofasetofdigitsthatdescribetheintensityandcolorofeachpixelintheimage.Bitmapimagesaresuitableforimagesthataremoredetailed,richinlevelsandcolors,andcontainalotofdetails.Therearemanywaystogenerateabitmapimage.Themostcommonlyusedistodrawwithasoftwaretoolfordrawing,anddraweachpixelwithaspecifiedcolortogenerateagraphic.

Файлов формат и функции:

.BMPBMP(abbreviationofBitmap)imagefileisaformatsupportedbyalmostallgraphicssoftwareunderWindowsenvironment.Thiskindofimagefilestoreseachpixelinthedigitalimagecorrespondingly.Generally,nocompressionmethodisused.Therefore,imagefilesinBMPformatarerelativelylarge,especiallytruecolorswith24-bitcolordepth(2tothe24thpower).Theimageisevenmoreso.Duetothenon-compressioncharacteristicsofBMPimagefiles,intheproductionofmultimediaprograms,BMPformatimagefilesareusuallynotuseddirectly,butusedintheintermediateprocessofimageeditingandprocessingtosavethemostrealimageeffects,andconvertthemtootherimagesafterediting.Fileformat,andthenappliedtotheproductionofmultimediaprojects.

.GIFPNG(PortableNetworkGraphics)imagefileformatprovidestransparencyandinterlacingeffectssimilartoGIFfiles.Itsupportstheuseof24-bitcolors,andthecolorindexfunctionofthepalettecanalsobeused.ItcanbesaidthatthePNGformatimagecombinestheadvantagesofthemostcommonlyusedimagefileformats(suchasGIF,JPEG),anditusesalosslesscompressionalgorithmtoretaineverypixelintheoriginalimage.

.JPGJPEGimagefileformatusesamoreadvancedcompressionalgorithm.Thisalgorithmcanmaintainbetterimagefidelityandhighercompressionratiowhencompressingdigitalimages.Thebiggestfeatureofthisformatisthatthefileisverysmall.UserscanchoosethecompressionratioofJPEGfilesaccordingtotheirneeds.Whenthecompressionratiois16:1,thecompressedimageeffectisalmostindistinguishablefromtheoriginalimage;whenthecompressionratioreaches48:At1o'clock,agoodimageeffectcanstillbemaintained,andalessobviousdistortioncanbeseenbycarefullyobservingtheedgeoftheimage.BecauseJPEGimageshaveahighcompressionratio,theyareverysuitableforsituationswherealargenumberofimagesaretobeprocessed.

Animationisatechnologythatgeneratesmotionpicturesthroughaseriesofindividualpicturesthataredifferentfromeachother.Throughacertainspeedofplayback,theeffectofcontinuouschangesintheimageinthepicturecanbeachieved.Torealizeanimation,itfirstneedsaseriesofgraphicsorimageswithslightdifferencesbeforeandafter.Eachpictureiscalledaframeofanimation,whichcanbegeneratedandrecordedbyacomputer.Aslongastheseframesareprojectedatacertainspeed,ananimationcanbeobtained,whichiscalledaframe-by-frameanimation.

Inteaching,itisoftennecessarytouseanimationtosimulatethechangingprocessofthingstoillustratescientificprinciples,especiallytwo-dimensionalanimation,whichisoftenusedinteaching.Inmanyfields,theuseofcomputeranimationtoexpressthingsisevenbetterthanmovies.Therefore,morecompletemultimediateachingsoftwareshouldbeequippedwithanimationtoenhancetheteachingeffect.

Файлов формат и характеристики

.FLAFlashФормат за съхранение на изходни файлове.InFlash голям брой графики са векторни графики. Следователно няма изкривяване в работата на увеличаване и намаляване на мащаба и обемът на анимационните файлове, които създава, е малък.

.SWFFlashФайлов формат на анимация.

.GIFGIFформат е общ двуизмерен анимационен формат.

.AVIStrictlyspeaking,theAVIformatisnotananimationformat,butavideoformat.Itcontainsnotonlypictureinformation,butalsosoundeffects.Becauseitcontainssoundsynchronizationissues,thisformatismostlybasedontimeastheplaybackunit,sotheplaybackspeedcannotbecontrolledduringplayback.

Звук

Звукът обикновено има три форми: глас, звукови ефекти и музика. Гласът се отнася до звука на говорещите хора; звуковите ефекти се отнасят до специални звукови ефекти, като дъжд, мелодии, машинни звуци, животински звуци и т.н. Може да бъде записан от природата или изкуствено симулиран чрез специални методи; музиката е вид на най-често срещаната форма на звук.

Inmultimediateachingsoftware,languageexplanationandbackgroundmusicareimportantpartsofmultimediateachingsoftware.Themostcommonthreetypesofsoundsarewaveformsounds,MIDIandCDmusic,andwaveformsoundsarethemostcommonlyusedinmultimediateachingsoftware.

Файлов формат и характеристики

.WAVwavesoundfileformat,wavesound,itisgeneratedbysamplingthesound.Thousandsofindependentdigitalgroupsformedafteranalog-to-digitalconversionarestoredinthesoftware.Thedigitaldatarepresentstheinstantaneousamplitudeofthesoundatdiscretepointsintime.

.MIDMIDIsoundfileformat,MIDI(MusicalInstrumentDigitalInterface)isacommunicationstandardbetweenelectronicmusicequipmentandcomputers.MIDIdataisnotsound,butinstructionsstoredinnumericalform.AMIDIfileisaseriesofcommandstringswithtimecharacteristics.Inessence,itisarecordingofmusicalbehaviors.WhentherecordedMIDIfileistransferredtotheMIDIplaybackdevice,thesoundisformed.MIDIdataisdevicedependent,andthesoundproducedbyMIDImusicfilesdependsontheMIDIdeviceusedforplayback.

.MP3MP3isanaudiofileformatcompressedandencodedbytheMPEGLayer3standard.MPEGencodinghasaveryhighcompressionrate.Wecanknowbycalculationthataone-minuteCDsoundquality(44100Hz,16Bit,2Stereo,60Second)WAVfileneedsabout10megabytesifuncompressedStoragespace.ThecompressionratioofMPEGLayer3isashighas1:12.Inthepast,about1minuteofCDmusicwascompressedandencodedintheMLPEGLayer3format,itcouldbecompressedtoacapacityofabout1megabyte,anditstimbreandsoundqualitycouldremainbasicallycompletewithoutdistortion.

Video

Video(Video),likeanimation,consistsofcontinuouspictures,exceptthatthepicturesaredynamicimagesofnaturalscenery.Videoisgenerallydividedintoanalogvideoanddigitalvideo.TVandvideotapeareanalogvideoinformation.Whentheimageisplayedataspeedofmorethan24framespersecond,duetothepersistenceofthehumaneye,whatweseeisacontinuousvideo.Thevideointhemultimediamaterialreferstothedigitizedmovingimage.VCDdiscsstoredigitalvideoinformationgeneratedbyquantizedsamplingandcompression.Thevideosignalacquisitioncardisadevicethatcompressesanalogvideosignalsintodigitalvideoduringtheconversionprocessandstorestheminthecomputerharddiskintheformoffiles.Afterconnectingthevideoandaudioinputterminalofthevideocapturecardwiththevideoandaudiosignaloutputterminal(suchasacamera,avideorecorder,aDVDplayer,etc.),thecapturedvideoimageandaudioinformationcanbecollected.

Avideofileisamultimediafilecomposedofasetofcontinuouslyplayeddigitalimages(Video)andasectionofdigitalaccompanyingaudioplayedsimultaneouslywiththecontinuousimages.Eachoftheimagesiscalledaframe,andthedigitalaudiothatisplayedsimultaneouslywiththevideoisreferredtoas"accompanyingaudio"forshort.

Файлов формат и функции

.AVIAVI(AudioVideoInterleave) е видеофайлов формат, разработен от Microsoft за кръстосано записване на аудио и видео. В AVI файловете аудио и видео данните се подреждат и съхраняват и по време на възпроизвеждане може да се получава непрекъсната информация. Този вид видеофайлов формат е гъвкав и няма нищо общо с хардуера. Може да се използва в компютър и Microsoft Windowsсреда.

.VOBDVDvideofilestorageformat.

.DATVCDvideofilestorageformat.

.wmvMpegencodedvideofiles.

.MPEG е същото като по-горе.

.RMзвук в реално време (реално аудио) и видео в реално време (реално видео) са мултимедийни технологии, разработени в компютърни мрежови приложения. Може да предостави на потребителите звукови и видео ефекти в реално време. Реализира технологията за стрийминг в реално време (стрийминг). , който разделя файла на много малки части за изтегляне като тръбопровод във фабрика. Потребителите се наслаждават на музика или видео на уеб страници, използвайки тази технология, и могат да използват RealPlayer, за да слушат или гледат, докато ги изтеглят, вместо да чакат целият файл да бъде изтеглен преди слушане или гледане. или файлове с формат за поточно предаване и тяхното разширение е.RM,.RA или.RAM. При създаването на мултимедийни уебстраници той се превърна във важен мултимедиен файлов формат. Ако искате да използвате технология за "поточно предаване" като файлове в реален формат в уеб страниците, се изисква не само поддръжката на браузъра, но и уеб сървър, който поддържа поточно предаване.

.MOVMOVisafileformatintroducedbyAppletoapplyvideoonMacintoshcomputers.Atthesametime,ApplealsolaunchedtheQuickTimesoftwaredesignedforMOVvideofileformatapplications.ThissoftwarehastwoversionsusedonMacintoshandPC.Therefore,MOVvideofileformatcanalsobeusedonmultimediaPCs.TheQuickTimesoftwareandMOVvideofileformathavebeenverymatureandhaveawiderangeofapplications.

Collectionandproduction

Basicoverviewofcollection

Thecollectionandproductionofmultimediamaterialsinvolvesmanyequipment,interfaces,mediaandfileformats,whichtakesalongtime.Itisaveryheavyandmeticulouswork.Forsomesimplematerials,suchasrelativelysimplegeometricfigures,youcangenerallyusethegraphicstoolsthatcomewiththemultimediacoursewaretodraw(forexample,youcandrawsimplegraphicsandcommongraphicsbyusingthegraphicstoolsinPowerpointandthebasicgraphicsintheself-selectedgraphicslibrary);therearemanyThematerialscanbefoundinotherplaces(suchasfinishedcourseware,materialCD-ROM,VCD,online,etc.)andcanbeused.Forteachers,thisisanidealshortcut,whichnotonlysavestheirtime,butalsoshortensCoursewareproductioncycle,andyoudon’tneedtoinvestinexpensiveequipment;somematerialsyouneedmustbeproducedbyyourself,whichrequiresmasteringtheuseofsomecommonlyusedtoolsandsoftwareandtheoperationofmultimediaequipment.

Principlesofcollection

1.PrinciplesofauthenticityandscientificityWhenusingmultimediamaterials,payattentiontotheauthenticityandscientificityofthecontent.Theselectionofmaterialshasverystrictrequirementsforauthenticity.Scienceitselfistruth-seekingandaccurate.Itopposesfalsification.Ifitlosesitsauthenticity,itlosesitsscientificity.Multimediateachingsoftwaremustaccuratelyexpresstheknowledgeofthesubject.Therefore,theselectionofmaterialsmustbestrictlycheckedtoensurethecorrectnessofthesubjectcontent.Itmustnotviolatescientificprinciples.Itmustbeaccurateinexplanation,rigorousinexpression,reliableindata,informative,andstandardizedinoperationandperformance.Theselectionofmaterialsmustconformtoobjectiverealityandcanwithstandpracticaltests.Online"grass"materialscannotbeselected.

Second,theprincipleofsystemicitySystemicityisthemainfeatureofareasonableknowledgestructuresystem.Thesystematicprinciplerequiresthattheselectionofmaterialshelpstoformknowledge,skillsandskillssystematically,continuously,andinacertainlogicalsequence.Thesystemicityofteachingcontentismainlyreflectedintheintegrityofsubjectcontentandtheintegrityofknowledge,ratherthanfragmentaryandincompleteknowledge.Secondly,systemicityisalsoreflectedintakingteachingasawholesystem,usingelementanalysismethodstodecomposeitintoindividualelements,furtherdecomposingeachelementintosub-elements,andcombiningtheminanorderlymannertomakeeachknowledgepointorderlyOrderlyandcloselyrelated.

Commonlyusedsoftware

Theformatisrelatedtothecompressionalgorithmused,andthesoftwareopenedandproducedisalsorelatedtothecompressionalgorithm.Herearesometypicalsoftwareformakingmultimediamaterials.

Текстов софтуер

Windows Notepad, Word, WPS, Excel, COOL3D и др.

Софтуер за изображения

Windowsdrawing,ACDSee,CoreDraw,Photoshop,Fireworks,conew,CDR и др.

Звуков софтуер

Windows recorder, CoolEdit, Winamp, herosupersolution и др.

Софтуер за анимация

GifAnimator,Flash,Director,3DMAX и др.

Видеософтуер

WindowsMediaPlayer,SuperJieba,Premiere,VideoStudio и др.

Historyofdevelopment

TheemergenceofmultimediatechnologymustbeamatteroftheX86era.Ifyoureallywanttoconfirmthetimeforthefulldevelopmentofmultimediatechnologyfromthehardware,itshouldbeexactlyAfterthefirstsoundcardappearedonthePC.Thegraphicscardhadalreadyappearedbeforetherewasnosoundcard,atleastthedisplaychiphadalreadyappeared.Theappearanceofthedisplaychipnaturallyindicatesthatcomputershavebeguntoprocessimages,butthisdoesnotmeanthatcomputersatthattimecandevelopmultimediatechnology.Theappearanceofsoundcardsinthe1980snotonlymarkedthecomputer'sabilitytoprocessaudio,butalsomarkedthedevelopmentofcomputers.Finallybegantoenterabrand-newstage:thestageofmultimediatechnologydevelopment.TheestablishmentofMPEG(MovingPictureExpertGroup)in1988contributedtothedevelopmentofmultimediatechnology.Enteringthe1990s,withtheimprovementofhardwaretechnology,sincethe80486,themultimediaerahasfinallyarrived.

Sincethe1980s,thespeedofmultimediatechnologydevelopmenthasbeenamazing.However,nomatterhowcomplicatedthetechnologyisandhowchaoticthedevelopment,thereseemtobetwomainlinestofollow:oneisthedevelopmentofvideotechnology,andtheotheristhedevelopmentofaudiotechnology.SincetheemergenceofAVI,videotechnologyhasenteredaperiodofvigorousdevelopment.ThethreemajorclimaxesduringthisperiodwereAVI,Stream(streamformat)andMPEG.TheemergenceofAVIistantamounttolayingastandardforcomputervideostorage,whileStreammakesitveryeasytobroadcastvideoontheInternet,andMPEGmaximizesthepopularizationofcomputervideoapplications.Thedevelopmentofaudiotechnologyhasroughlygonethroughtwostages,oneisWAVandMIDI,whicharemainlystand-alonedevices,andtheotheristhedevelopmentofvariousnetworkmusiccompressiontechnologiesthatappearsubsequently.

От високоговорители за компютър до иновативни звукови карти.

1. Видеоконферентна система

Thebreakthroughofmultimediatechnology,thematurityofwideareanetworkandthesupportofdesktopoperatingsystemmakevideoconferencingsystemanewhotspotformultimediatechnologyapplications.Itisanimportantmultimediacommunicationsystemthatintegratestheinteractivityofcomputers,thedistributionofcommunications,andtheauthenticityoftelevision.

2.Виртуална реалност

Virtualrealityisanedgetechnologycloselyrelatedtomultimediatechnology.Itintegratescomputerimageprocessing,simulationandsimulation,sensortechnology,anddisplaysystem.Technologyandequipment,intheformofsimulation,provideuserswithathree-dimensionalimageenvironmentthattrulyreflectsthechangesandinteractionsofoperatingobjects,therebyformingavirtualworld,andprovidinguserswithavirtualworldthroughspecialequipment(suchashelmetsanddatagloves).Thisvirtualworldinteractswithathree-dimensionalinteractiveuserinterface.

3.Хипертекст (Хипертекст)

Hypertextisatextprocessingtechnologydevelopedwiththedevelopmentofmultimediacomputers.Atthesametime,apowerfulmeansofcomprehensivelyexpressinginformationisaneffectivetoolformultimediaapplications.

4. Домашно аудиовизуално

Actually,themostvisibleapplicationofmultimediaistheintroductionofdigitalmusicandvideointothehome.Becausedigitalmultimediahastheadvantagesofconvenienttransmissionandstorageandhighfidelity,itiswidelyfavoredbypersonalcomputerusers,andalargenumberofspecializeddigitalaudio-visualproductshavealsoenteredthehome,suchasCD,VCD,DVDandotherequipment.

Формат на материала

Въведение

На практика често се случва, че поради неправилен избор на формата за съхранение на картини, аудио, анимация и видео, софтуерът за мултимедиен курс заема много място и качество. Следователно балансирането на връзката между размера на файла и качеството е основно съображение при създаването на софтуер за курс.

Undernormalcircumstances,thelargerthestoragespaceinthecomputer,thebetterthequalityofmaterialsofthesametypeandthesamecontentbutindifferentformats,butthiswilldirectlyleadtolargecourseware,difficulttotransmit,andwasteofsystemresources.Therefore,whenchoosingmaterials,besuretochoosefilesofmoderatequalityandformat.

Редовно прилагане на курсов софтуер

Картинен материал:Ако изображенията са включени в производството на курсов софтуер, обикновено се използва JPG формат и размерът се контролира между 100-200 KB; Ако са включени графики, обикновено се използва GIF формат и размерът се контролира в рамките на 100 KB.

Аудиоматериал: Обикновено използвайте аудиофайлове във формат WMA или MP3 и скоростта на потока се контролира между 16~128Kb/s.

Animationmaterial:generallyuseGIFandSWFformatanimationfiles,theformerissuitableforsmallcartoonanimation,thesizeiscontrolledwithin100K,thelatterissuitableforvarioustypesofanimation,interactiveIthasstrongperformance,smoothplayback,andthesizeisgenerallycontrolledwithin10M.

Видеоматериал: Често се използват видеофайлове във формат WMV и скоростта на потока се контролира на данни около 250 KB/S.

Multimediatechnologyisacomputercomprehensivelyprocessinggraphics,images,text,audioandvideoandotherinformationanditsstorageandtransmissiontechnology.Itcanbedividedintotwoparts:multimediahardwaretechnologyandsoftwaretechnology.Thewidespreaduseofcomputershasprovideduswithawealthofimages,musicmaterialsandproductionmethods.Makemultimediaintotheclassroomareality,andallthiscanbedoneeasilywithamultimediacomputer,avideographicscapturecard,somesoftwarewithcapturefunction,adigitalcamera,ascannerandarecorder.Theapplicationofmultimediaenablesstudentstoappreciatemoreandmorebeautifulobjectsintheteachingprocess,andprovidesareliablematerialbasisfortheimprovementoftheiraestheticqualityandthinkingability.

Как да получите

Материалите за софтуер за мултимедиен курс могат да бъдат грубо разделени на няколко основни форми като текст, графики, изображения, аудио (звук), видео и анимация.

Текстов материал

Текстовият материал обикновено се запазва като файлов текст. Често срещаните формати са: txtfile,docfile,rtffile,wpsfile,pdffile и др.

Въвеждането на файла обикновено използва клавиатурата и може да бъде въведено и на ръка.

Обикновено текстовите материали идват от учебниците и научените материали, уебсайтове и т.н.

Undernormalcircumstances,thetextcontentofawebpagecanbecopieddirectly,ordirectlysavedasawebpagefileoratextfile.

Specialfontsorartisticwordscanbecapturedwithacapturetoolandthenprocessedintopicturesbeforeuse.

Графичен графичен материал

Форматът на графичния графичен материал обикновено е:.jpg,.bmp,.gif,.tiff,.png и др.,

screencaptureOrscreenhardcopy:

UsingHYPERSNAPorSnagitandotherscreencapturesoftware,youcancaptureanycontentdisplayedonthecurrentscreen.YoucanalsousetheALT+PRINTSCREENprovidedbyWindowstodirectlyputthepicturedisplayedinthecurrentactivewindowintotheclipboard;

Сканиране:

Thisisacommonlyusedimageacquisitionmethod.Ifwewanttoputsomeillustrationsintextbooksorotherbooksinmultimediacourseware,wecanscanandconverttheimagesintocomputerdigitalimagefilesthroughacolorscanner.Fortheseimagefiles,wealsoneedtousePhotoshoptoperformsomethingssuchascolor,brightness,andcontrast.,Sharpness,formatsize,etc.tomakeupforthedefectsleftduringscanning;

Използване на цифрова камера:

Withthecontinuousdevelopmentofdigitalcameras,itissavedtoIntheinternalmemorychipofthecamera,thedataistransmittedtothemultimediacomputerthroughthecommunicationinterfaceofthecomputer,andthenprocessedinthecomputerusingsoftwaresuchasPhotoshopandisee,andthenappliedtothemultimediasoftwaremadebyus.Usingthismethod,youcaneasilyandquicklyproducedigitalimagesofactualobjectssuchastouristattractions,experimentalinstruments,people,etc.,andtheninsertthemintothemultimediacourseware;

Заснемане на видеокадър:

UsingvideoplaybacksoftwaresuchasSuperJieba,Kingsoft,etc.,thevideoimagedisplayedonthescreencanbecapturedinasingleframeandstoredasastillimage.(LinktoHeroJiebascreenshotpage)Ifthecomputerhasanimagecapturecardinstalled,wecanuseittocaptureacertainframeofthevideoimagetoobtainadigitalimage.Thismethodisoftenusedwhenitisnecessarytotakeoutthevideoinothermultimediacourseware.Usedinourmultimediasoftware.Thismethodissimpleandflexible,buttheimagequalityproducedisgenerallydifficulttocomparewiththescanningquality;

CDколекция:

Например различни библиотеки с картини на растения, библиотеки със снимки на животни, библиотека със снимки на офис консумативи и т.н. Картините в CD-ROM са с висока разделителна способност и са добре направени и същата картина се съхранява в множество формати. Тези CD-ROM могат да бъдат закупени в книжарници и т.н. Това е пряк път за избор на желаното изображение от CD-ROM themateriallibrary;/p>

Онлайн изтегляне или онлайн библиотека с картинки:

Thereareavarietyofveryrichresources,especiallyimageresources.Fortheimagesonthewebpage,wecandownloadandstoretheimagesonthewebpageinthelocalmachinebyplacingthemouseonthedesiredimageandpressingtherightbuttononthepop-upmenuandselecttheoptiontosavetheimage;Thewebsiteprovidesimagedownloadtoolssothatwecandirectlydownloadtheimagematerialsinthemateriallibrarytothelocalmachineforuse.

Използвайте специални инструменти за създаване на графики и изображения:

Forthosegraphicsmaterialsthatwereallycannotgetthroughtheabovemethods,wehavetousedrawingsoftwaretocreatethem.CommonlyusedareFreeHand,Illustrator,Careldraw,etc.Thesesoftwareallprovidepowerfulgraphicsdrawingtools,coloringtools,specialeffectsfunctions(filters),etc.,andthesetoolscanbeusedtocreatetheimagesweneed.

Аудиоматериал

Аудиото в курсовия софтуер обикновено е фонова музика и музика с ефекти, а неговият формат е предимно WAV, SWA, MIDI, MP3, CD и други форми.

Thewaystoobtainaudioare:oneisthematerialCD;theotheristheresourcelibrary;thethirdistheonlinesearch;thefourthisfromCDandVCD;thefifthisfromtheexistingtapes;thesixthisfromthecoursewareGetin.

Therearemanywaystoprocessaudio.Herearesomepracticalmethodsofoperation:(1)Usetheaudiorecorderthatcomeswiththesystemtoeditsoundfiles;(2)UsethesupersolutionofthesupersolutionsoftwareAudiosolutiontyrantseditsoundfiles;(3)Useotheraudioconversionsoftwaretoeditsoundfiles.

Видеоматериал

Форматът на видеоматериалите обикновено е: .wmv, .avi, .mpg, .rm, flv, rmvb, mpeg и др.

Theacquisitionofvideomaterialsismainlyfromresourcelibraries,e-books,coursewareandvideos,VCDs,DVDs,andvideofilescanalsobefoundontheInternet.Thevideomaterialsintheresourcelibraryande-bookscanbecalleddirectly,andthevideofilesinthecoursewarearegenerallyplacedoutsidetheexefile,andwillnotbepackagedwiththeexe,andcanalsobecalleddirectly.Thedatainthevideocanbecollectedwithacapturecard.Ifthereisnosuchdevice,itcanbeprocessedinaVCDproductionshop,andthevideodatacanbeconvertedintoMPGEformatorAVIformatandusedafterburning.VCDcanbedirectlyprocessedbySuperJieba,butitshouldbenotedthatDVDformat(MPGE4)cannotbeuseddirectlyinAuthorware.MPGE4conversionsoftwaremustbeinstalledtoconverttheformatbeforeitcanbeusednormally.

Inshort,thecollectionandprocessingofmaterialsrequiresmultiplesoftwareandmultipleforms.Thesoftwareandmethodsdonotnecessarilyhavetobeused.Itisnecessarytodecidehowtodealwithitaccordingtothespecificsituationandspecificenvironment,inordertoachievethebestresultswiththemosteconomicalandconvenientmethod.

Media

Themostimportantfeatureofmultimediateachingistotransformabstractpreachingintoimagepresentation.Theproductionofartcoursewaremuststartwiththeteachingmaterialitself,carefullyanalyzeandstudytheteachingmaterial,findoutthebreakthroughsandkeypointsanddifficultiesofteaching,andmakethecoursewareaccordingtotheactualneedsofteaching.Forexample,whenweareteachingthe"CompositioninPainting"lesson,iftheteachercanusemultimediatodesignacoursewarethatdemonstratesthedifferentvisualeffectsofthedrawnobjectindifferentpositionsanddifferentsizesonapainting,thentheteachingeffectwillbeItwillbeingreatcontrasttotheeffectofnocoursewaredemonstration.Theuseofmultimediateachingcoursewarecanvisualizesomeabstractthingssuchasthethinkingprocess,whichisconducivetothedevelopmentofstudents'thinking.Inaddition,intheteachingof"MyMangaPortrait",studentsarerequiredtounderstandthecomicprocessofcomicsandtheprocessoftransformingrealcharactersintocomics.Ifyoucancollectsomephotosofstudentsandyourselfbeforemakingthecourseware,andthenuseAdobePhot0ShopandPhotolmpacttoperformcolorhigh-contrast,stretching,anddeformationprocessing,anduse10-20photosfortheprocessofchangingthephotos(realcharacters)tocomics.Theimageswithslightlychangedimagesaredisplayed,sortedaccordingtotherequirementsoftheteachingandmadeatitle,andthenplayedunderthePhotoImpactAIbum.Duringteaching,studentsareallowedtoobservetherealimagegraduallytransitioningtocomics,withsomeanimationeffects,sothatchildrenwillbedeeplyattracted,theirenthusiasmwillbefullymobilized,andthepurposeofteachingwillberealizedinaverypleasantatmosphere.TeachingTheeffectisverygood.Onthecontrary,ifthetraditionalteachingmethodisadoptedinanotherclassofthesamegrade,thestudentshaveapoorgraspofknowledge.Theuseofmultimediateachingmethodsmakesiteasierforteacherstocreateabeautifulatmosphereandmakesstudentsinfectedbybeauty.Appreciationisanimportantmeansofaestheticeducationforstudents.Inadditiontospecialappreciationclassesinprimaryschoolarttextbooks,therearecontentforstudentstoappreciateintheteachingofeachlesson.IfyoucanusefilmandtelevisionworksrelatedtothecontentoftheworktomakeitintoavCDformatWithappropriatemusicandcommentary,itwilldeepenstudents’understandingofthework.Forexample,whenenjoyingthepaintingof"TheFiveHeroesofLangyaMountain",ifyoucanplaythemovieclipof"TheFiveHeroesofLangyaMountain"withcommentaryfirst,onthescreen,thefiveheroesresolutelyjumpafterfightingtheenemyuntiltheyrunoutofammunitionandfood.Downthecliff.Aftershowingthepaintings,studentswillbeabletounderstandthetragicandmajestyofthepaintingsandthegreatnessofthecharactersmoreeasily.Thescreensdisplayedonthecomputerareveryrich(morethan1.6millioncolors),withanimationeffects,storylines,andbeautifulmusic,sothatthestudents'learningenthusiasmwillbemobilizedtothegreatestextent.Makeartclasstrulyentertainingandeducatingpeoplethroughbeauty.Theseexamplestellusthatthebenefitsofcomputermultimediatechnologytoteachingareobvious.Thenourteachingconcepts,theguidingideologyofteachingdesign,theroleofteachers,etc.willhavetoundergomajorchanges.Weshouldpaymoreandmoreattentiontothemeaningconstructionofstudents'knowledgeofwhattheyhavelearned.Instructionaldesignshouldbetransformedfromknowledge-centeredtoresource-centeredandstudent-centered.Theentireteachingshouldbeopentoresources,learningknowledgeinasubjectYoucanacquireknowledgeofmanyothersubjects,andcompletethecultivationofvariousabilitiesbasedonthepossessionofabundantresources.Studentsshouldbecomethemainbodyoflearning,andteachersshouldbecometheinstructors,helpersandorganizersofstudents'learning.Accordingtotheorderofcultivatingstudents’abilitiesfromhightolow,itfocusesoncultivatingstudents’informationacquisitionandanalysisabilities,informationprocessingabilities,collaborationabilities,andexplorationandinnovationabilities.Theinformationsocietyneedsnewtalentswithinformationability,andinformationabilityreferstotheabilitytoacquire,analyzeandprocessinformation.Withtherapiddevelopmentofnetworktechnology,networkresourcescanbesaidtobevast,howtoquicklyandaccuratelyfindtheresourcesyouneedinthevastoceanofinformation,howtoquicklyjudgethevalueofresourcesandmakechoicesaboutthem,andhowtoreasonablyuseresourcesRecombinationfortheirownuseisrelatedtothesuccessorfailureofteachers'teaching.Theuseofmultimediainformationtechnologytoprovidearesourceenvironmentistobreakthroughthelimitationofbooksasthemainsourceofknowledge,andusevariousrelatedresourcestoenrichclosedandisolatedclassroomteachingtogreatlyexpandTheamountofteachingknowledge.Sohowdoteachersusecomputerstobuildamultimediamateriallibrarythatisconvenientandconducivetotheproductionofcourseware?Infact,weonlyneedtopayattentiontoandaccumulate,payattentiontothecollectionandproductionofmultimediamaterials,thatis,text,images,animation,soundandvideoBycollectingandpreparingvarioustypesofmultimediamaterialssuchasimages,youcanbuildaconvenientandeffectivemateriallibraryformakingundergraduatecoursewarebyyourself.

Подготовка на текст

Текстът в библиотеката с мултимедийни материали се използва главно за представяне на заглавия, имена на бутони, имена на менюта и учебно съдържание и т.н.

isthemaincomponentofthemateriallibrary,andmainlyadoptsthefollowingtwoforms:

Ordinarytext:inputtextcontentdirectlyinthesystemcreationenvironment,orthroughexternaltextEditingsoftware(suchasWPS,WORD,etc.)makestextfilesorRichTextformatfiles(RTEformat),andusesfunctionsinbasicdevelopmenttools(suchasVisualBasic)toreadthepresentationarea.Thetwomethodshavedifferentpurposes.Thetextfileenteredintheauthoringenvironmentismainlyusedforoccasionswheretheamountoftextisnotlargeandtherearenospecialrequirements.Ifalargeamountoftextinputisrequired,andthedisplayofthetextrequirescertainconditionalcontrol,youshouldconsidermakinganexternalfileorRTEfileexternally;

Graphictext:Thegraphicfileisrelativetotheruntimeoftheapplication.Intermsofthetextcontentseenbythemanipulator.

Strictlyspeaking,thistypeoffileshouldactuallybelongtothegraphiccategory,whichiscalledgraphictext.Theamountofmaterialforgraphictextisrelativelylarge,butithasitsownadvantages.Youcanperformspecialeffectsprocessingongraphictext,suchastransparentcharacters,three-dimensionalcharacters,andgradientcharacters.Thegraphictextisnotonlyveryartistic,butalsoveryexpressiveandappealing.ThegraphictextinthemultimediamateriallibrarycanbemadeingraphicsoftwaresuchaspaintbrushorPhotoshop5.0.

Подготовка на изображения

Изображенията в библиотеката с мултимедийни материали се използват основно за фонове, илюстрации, зони за графично взаимодействие и графични бутони и др.

throughthefollowingWaystoachieve:(1)Usetheimagesintheimagemateriallibrary.Thebackgroundimages,buttongraphicsandcursorgraphicsinthemultimediamateriallibrarycanbeselectedfromthemateriallibrary.Alargenumberofimagematerialsareprovidedintheimagemateriallibrary,whicharegenerallystoredinharddisksorCD-ROMs.Wecanselectmanyimagessuitableforuseinthemultimediamateriallibrary.(2)Usethescannertoinputtheimage.Thefunctionofthescannercandigitizeexternallydrawngraphics,photosandprintedpicturesandinputthemintothecomputer.Therelevantillustrationsoftheteachingcontentinthemultimediamateriallibraryareobtainedthroughthismethod.(3)Usedrawingsoftwaretomake.UseWindowsPaintbrushorprofessionaldrawingsoftwarePainter,CorelDraw,etc.todrawsimplestrokesinmultimediateachingsoftwaredirectlyonthecomputer.(4)Usescreencapturetoobtainimages.Forsomeicons,buttongraphicsandothermaterials,aspecialapplication(suchasPiazzus)isgenerallyusedtocapturethescreen.(5)Useimagesynthesistoobtainimages.Imagesynthesisreferstotakingoutpartorpartsofmultipleimagesinimageprocessingsoftwareandrecombiningthemintooneimage.ImagesynthesisinthemultimediamateriallibrarycanbeperformedinimagesoftwaresuchasPhotoshopandPhotoStyle.(6)Usegraphicsproductionsoftwaretogenerateimages.Inthemultimediamateriallibrary,youcanuseprofessionalanimationproductionsoftware3DstudioMaxtocreatethree-dimensionalcharactersandsimulatedobjects.

Mediainscription

Preparationofanimation

Animationisasimulationofthemovementandchangeofthings.Theanimationsinthemultimediamateriallibraryarebothtwo-dimensionalandthree-dimensional.Therefore,thetypesofanimationproductioncanbedividedinto:(1)Two-dimensionalanimationproduction.UseAnimatorProandDirectortwosoftwaretoolstoachieve.AnimatorProisaprofessionalanimationproductiontoolthatcangeneratetraditionalanimation,bitmapanimation,filmanimation,deformationanimation,textanimationandcoloranimation.AlthoughDirectorisamultimediaauthoringtool,productsmadeinDirectorcangenerateanimationfiles,suchasMMMandAVIformats,andDirectoritselfhasstronganimationproductioncapabilities.Therefore,youcanuseDirectortomaketwo-dimensionalanimations.(2)Three-dimensionalanimationproduction.Comparedwithtwo-dimensionalanimation,three-dimensionalanimationnotonlyhasthecharacteristicsoftwo-dimensionalanimationXYplane,butalsoaddsdepthdimension.Throughmaterialprocessing,thetextureofmovingobjectsisproduced.Undertheactionoflightandcamera,themotioneffectisverygood.lifelike.The3Danimationinthemultimediamateriallibraryismadein3DstudioMax.3DstudioMaxhasaverypowerfulanimationfunction,andthecoloringoutputspeedisrelativelyfast.Inadditiontothedescriptionofthemotionprocess,thefinalanimationfilealsointegratessoundelementstoenhancetheperformanceoftheanimation.Inaddition,wecanalsodirectlyuseprogramminglanguagetowriteanimationprograms.

Audioproduction

Thesoundtypesofthemultimediamateriallibraryincludesound,musicandeffectsound.Thesoundreferstothedemonstrationsoundandcommentary,themusicreferstothebackgroundmusicandthemainmusic,andtheeffectsoundisusedforthekeys.Theproductionofaudiorequireshardware,thatis,thesupportoftheaudiocard.TheprocessingsoftwarechoosesWaveStudio2.0whichisattachedtoCreative,andmakestheaudioofthemultimediamateriallibrarythroughthefollowingmethods(1)sound.First,recordMandarinonametaltape,andtheninputtheaudiosignalintothecomputerthroughtherecordingdeck,andthendigitizetheaudiosignalforfurtherprocessing.(2)Music.ChooseaCDplayerorarecordingdecktoinputtheaudiosignalintothecomputerfordigitization.(3)Effectsound.ChoosetosavethecontentintheharddiskorCD-ROMsoundeffectlibrary.

Theproductionofvideoimages

Inthemultimediamateriallibrary,theprocessingofvideoimagescanadopthardwarecompressionandsoftwareplaybackmethods.ThismethodistocombinethevideosourceimageUseavideocardtocapture,andthenselectthecorrespondingcompressionstandardforstorage.ThevideocardcanuseCreative'sRT300videocard,andthecompressionstandardusesIntel'sIndeovideoInteractive.VideocompressionandprocessingsoftwareselectsPremiere,VideoStudio,VideoForWindowsAndsoonsoftware.

Inaddition,therearemanyexcellentmultimediamaterialsinsomeelectronicpublications,whichshouldbecollectedandsortedoutatordinarytimes.Thisisalsoaneffectivewaytoimprovetheproductionspeedandthequalityofthemultimediamateriallibrary.Whatwehavesaidaboveisallaboutthecollectionofmaterials.Next,wewillorganizeandeditthematerialssothatwecanoutputthesematerialswhenmakingthecourseware,sothatwecanmakeexquisitecoursewarequicklyandwell.

TheconceptofusingmultimediatomakecoursewarewasintroducedintoChinafromabroadinthelate1970sandearly1980s.Afterthe1990s,themultimediafunctionsofcomputersbecamestrongerandstronger.VariouscoursewaredevelopmenttoolplatformsoftwaresuchasAuthorWareDirector,FounderOrsi,etc.madethecoursewaredevelopmentmoreandmoreconvenient,andtheexpressivenessofthecoursewarebecamemorepowerful.Foraperiodoftime,thedesign,developmentandapplicationofcoursewarehasgraduallybecomethecenteroftheapplicationofeducationaltechnologyinschoolteachinginourcountry.

Butinpractice,wegraduallydiscoveredthatalthoughcoursewarecanassistteachersincreatingteachingscenariosandteachingknowledgeinclassroomteaching,therearetwomoreandmoreobviouslimitationsinthedesignofcourseware.Thefirstisthatinthepast,thecoursewaredesignideasthatweredeterminedinadvancebytheteachingdesign,hadfixedprocedures,stereotypes,closed,andintegratedcoursewaredidnotadapttotheever-changingrealityofclassroomteaching;thesecondwasthatthecoursewarewasoftenbasedonteachingasthecenter.Thedesignthinkingneedstobeadjustedinthetransformationofthelearning-centeredteachingmodel.Aimingatthefirstlimitationofthecoursewarethinking,somepeopleproposedtheintegrablewarethinking,whichistodevelopateachingsoftwaresystemthatteachersandstudentscombineandusemultimediateachinginformationresourcesaccordingtoteachingneeds.Thecoreofintegrablewareishumansubjectivity,elementarynatureofteachingresources,reorganization,opennessandsoon.Aftertheconceptofintegrablewarewasputforward,itwasquicklywelcomedbyfirst-lineteachersinprimaryandsecondaryschools.Moreandmoreteachersandsomeeducationalsoftwarecompanieshavegraduallyshiftedthedesignideasofmakingcoursewareinthepasttoopen,combinable,andmicro-teachingunitsbasedonmateriallibraries.Theideaof​​thelibrary'sintegrablewareteachingsoftware.Theyusetheideaof​​IntegrableWaretodesignauniversalnetworkcoursecombinationframeworkplatform.Theteachingcontentofeachsubjectonlyneedstobedesignedintounitsthatcanbefreelycombinedandfilled,whichimprovestheopennessandcombinationofcoursesandthereusabilityofteachingresources.Andthedynamicupdatefunctionofcoursecontent.Then,asateacher,wemustalsochangeourthinking.Wemusttransferfromcoursewaredesigntoteachingdesigninaninformationenvironment,establishneweducationalconcepts,mastertheuseofinformationtools,andlearntomakefulluseofmoderninformationtechnologyandInformationresources,scientificallyarrangethevariouslinksandelementsoftheteachingprocesstoachievetheoptimizationoftheteachingprocess.

Developmenttrend

Futureresearchonmultimediamainlyincludesthefollowingresearchaspects:datacompression,multimediainformationcharacteristicsandmodeling,multimediainformationorganizationandmanagement,multimediainformationperformanceAndinteraction,multimediacommunicationanddistributedprocessing,multimediahardwareandsoftwareplatform,

дисплей с висока разделителна способност

virtualrealitytechnology,multimediaapplicationdevelopment.Lookingforwardtothefuture,interactivemultimediathatblendsnetworkandcomputertechnologywillbecomethedirectionofmultimediadevelopmentinthe21stcentury.Theso-calledinteractivemultimediareferstonotonlyreceivingandselectinginformationfromthenetwork,butalsosendinginformation.Theinformationistransmittedintheformofmultimedia.Usingthistechnology,peoplecanshopathomeandordertheirfavoriteTVprograms.Therealizationofinteractivemultimediatechnologyinthe21stcenturywillbebasedontelevisionsorpersonalcomputers.Itisdifficulttosaywhowilldominatethefuturemarket.

Thefutureofmultimediaisexciting.Theamountofdigitalinformationinourliveswillincreasedramaticallyinthenextfewdecades,andthequalitywillalsobegreatlyimproved.Multimediaisenteringmanyaspectsofpeople'slivesinarapidandunexpectedway.Thegeneraltrendisthatallaspectswilldevelopinthedirectionofintegrationoftoday'snewtechnologies,including:large-capacityCDstorage,theInternet,andinteractiveTV.Thissynthesisisatthecoreofabroadrevolution.Itnotonlyaffectsthewayinformationispackagedandhowweuseit,butitwillalsochangethewaywecommunicatewitheachother.

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